Example #1
0
 public override AttackConfig OnCharacterAttacked(ICharacter victim, ICharacter assailant, AttackConfig attack)
 {
     if (IsExpired() || attack.IsReflected)
     {
         return(attack);
     }
     assailant.BeAttacked(victim, new AttackConfig(5 * stacks, true));
     return(attack);
 }