Example #1
0
 void Update()
 {
     GvrAudio.UpdateAudioListener(globalGainDb, occlusionMask);
 }
Example #2
0
 void OnEnable()
 {
     GvrAudio.UpdateAudioRoom(this, GvrAudio.IsListenerInsideRoom(this));
 }
Example #3
0
 void OnDestroy()
 {
     GvrAudio.Shutdown(this);
 }
Example #4
0
 void OnDisable()
 {
     GvrAudio.UpdateAudioRoom(this, false);
 }
 void Awake()
 {
     GvrAudio.Initialize(this, quality);
 }
 void OnEnable()
 {
     GvrAudio.UpdateAudioListener(globalGainDb, occlusionMask, worldScale);
 }
Example #7
0
 void Awake()
 {
     GvrAudio.Initialize(this, quality);
     Debug.Log(this + " | ");
 }
Example #8
0
 void Update()
 {
     GvrAudio.UpdateAudioRoom(id, transform, GetSurfaceMaterials(), reflectivity, reverbGainDb,
                              reverbBrightness, reverbTime, size);
 }