Example #1
0
 void Awake()
 {
     if (!isLocalPlayer)
     {
         return;
     }
     GvrAudio.Initialize(this, quality);
 }
Example #2
0
    void Awake()
    {
#if UNITY_EDITOR && UNITY_2017_1_OR_NEWER
        Debug.LogWarningFormat(gameObject,
                               "Game object '{0}' uses deprecated {1} component.\nPlease upgrade to Resonance Audio ({2}).",
                               name, GetType().Name, "https://developers.google.com/resonance-audio/migrate");
#endif  // UNITY_EDITOR && UNITY_2017_1_OR_NEWER
        GvrAudio.Initialize(this, quality);
    }
 void Awake()
 {
     GvrAudio.Initialize(this, quality);
 }
Example #4
0
 void Awake()
 {
     GvrAudio.Initialize(this, quality);
     Debug.Log(this + " | ");
 }