public void GearUp()
        {
            if (Gear.UsedGear.Next is null)
            {
                return;
            }

            if (Gear.UsedGear.Value != Gears.Neutral && !Gear.IsLastGearInUse)
            {
                EngineSpeed -= EngineSpeed * 0.3;
            }

            Gear.GearUp();
        }