public bool IsEquipped(Gear g)
 {
     foreach (Gear e in equipment)
     {
         if (g.Equals(e))
         {
             return(true);
         }
     }
     return(false);
 }
        static void TestProductEqualsWithInheritance()
        {
            // these 2 objects should be equal.  They reference the same object.
            //Product p1 = new Product(1, "T100", "This is a test product", 100M, 10);
            //Product p2 = new Product(1, "T100", "This is a test product", 100M, 10);
            Clothing c1 = new Clothing(3, "C100", "Running tights", 69.99M, 3, "pants", "womens", "large", "blue", "Lucy");
            Clothing c2 = new Clothing(3, "C100", "Running tights", 69.99M, 3, "pants", "womens", "large", "blue", "Lucy");
            Clothing c3 = new Clothing(1, "T100", "This is a test product", 100M, 10, "not pants", "womens", "large", "blue", "Lucy");
            Gear     g1 = new Gear(5, "G100", "Sky 10 Kayak", 1049M, 2, "paddle", "Eddyline", "plastic laminate", 32);
            Gear     g2 = new Gear(5, "G100", "Sky 10 Kayak", 1049M, 2, "paddle", "Eddyline", "plastic laminate", 32);
            Gear     g3 = new Gear(1, "T100", "This is a test product", 100M, 10, "paddle", "Eddyline", "plastic laminate", 32);

            Console.WriteLine("Testing product equals.");
            //Console.WriteLine("2 products that have the same properties should be equal.  Expecting true. " + p1.Equals(p2));
            Console.WriteLine("2 clothing that have the same properties should be equal.  Expecting true. " + c1.Equals(c2));
            Console.WriteLine("2 gear that have the same properties should be equal.  Expecting true. " + g1.Equals(g2));
            Console.WriteLine("Clothing and Gear should not be equal.  Expecting false. " + c3.Equals(g3));

            Console.WriteLine("Testing product ==.");
            //Console.WriteLine("2 products that have the same properties should be equal.  Expecting true. " + (p1 == p2));
            Console.WriteLine("2 clothing that have the same properties should be equal.  Expecting true. " + (c1 == c2));
            Console.WriteLine("2 gear that have the same properties should be equal.  Expecting true. " + (g1 == g2));
            Console.WriteLine("Clothing and Gear should not be equal.  Expecting false. " + (c3 == g3));
            Console.WriteLine("2 clothing that have the same product attributes should not be equal.  Expecting false. " + (c1 == c3));
            Console.WriteLine();
        }
Example #3
0
        /// <summary>
        /// Returns true if DetailedActivity instances are equal
        /// </summary>
        /// <param name="other">Instance of DetailedActivity to be compared</param>
        /// <returns>Boolean</returns>
        public bool Equals(DetailedActivity other)
        {
            if (ReferenceEquals(null, other))
            {
                return(false);
            }
            if (ReferenceEquals(this, other))
            {
                return(true);
            }

            return
                ((
                     Description == other.Description ||
                     Description != null &&
                     Description.Equals(other.Description)
                     ) &&
                 (
                     Photos == other.Photos ||
                     Photos != null &&
                     Photos.Equals(other.Photos)
                 ) &&
                 (
                     Gear == other.Gear ||
                     Gear != null &&
                     Gear.Equals(other.Gear)
                 ) &&
                 (
                     Calories == other.Calories ||
                     Calories != null &&
                     Calories.Equals(other.Calories)
                 ) &&
                 (
                     SegmentEfforts == other.SegmentEfforts ||
                     SegmentEfforts != null &&
                     SegmentEfforts.SequenceEqual(other.SegmentEfforts)
                 ) &&
                 (
                     DeviceName == other.DeviceName ||
                     DeviceName != null &&
                     DeviceName.Equals(other.DeviceName)
                 ) &&
                 (
                     EmbedToken == other.EmbedToken ||
                     EmbedToken != null &&
                     EmbedToken.Equals(other.EmbedToken)
                 ) &&
                 (
                     SplitsMetric == other.SplitsMetric ||
                     SplitsMetric != null &&
                     SplitsMetric.SequenceEqual(other.SplitsMetric)
                 ) &&
                 (
                     SplitsStandard == other.SplitsStandard ||
                     SplitsStandard != null &&
                     SplitsStandard.SequenceEqual(other.SplitsStandard)
                 ) &&
                 (
                     Laps == other.Laps ||
                     Laps != null &&
                     Laps.SequenceEqual(other.Laps)
                 ) &&
                 (
                     BestEfforts == other.BestEfforts ||
                     BestEfforts != null &&
                     BestEfforts.SequenceEqual(other.BestEfforts)
                 ));
        }