public void GearDown()
        {
            if (Gear.UsedGear.Previous is null)
            {
                return;
            }

            if (Gear.UsedGear.Value != Gears.Neutral && !Gear.IsLastGearInUse)
            {
                EngineSpeed += EngineSpeed * 0.3;
            }

            Gear.GearDown();
        }