// Use this for initialization void Start() { mainMenu.startButton += mGameCountDown; resultMenu.replayButton += mGameMainMenu; ResumeButton.OnReleased += mGameUnPause; RestartButton.OnReleased += mGameRestart; ExitButton.OnReleased += mExitGame; mainMenu.SetGameLogo(GameIcon, GameName); resultMenu.SetGameLogo(GameIcon); }