// Use this for initialization
 void Start()
 {
     mainMenu.startButton     += mGameCountDown;
     resultMenu.replayButton  += mGameMainMenu;
     ResumeButton.OnReleased  += mGameUnPause;
     RestartButton.OnReleased += mGameRestart;
     ExitButton.OnReleased    += mExitGame;
     mainMenu.SetGameLogo(GameIcon, GameName);
     resultMenu.SetGameLogo(GameIcon);
 }