Example #1
0
    public void ShowMessage(string message, SoundEffectControl SoundEffect)
    {
        if (_isGameOver)
        {
            return;
        }
        SoundEffect.Play();
        Player winner;

        if (Enum.TryParse(message, out winner))
        {
            _isGameOver = true;
            GameResult.Resolve(winner);
        }
        else
        {
            Text.text      = message;
            _timeRemaining = 0.5f;
        }
    }