Example #1
0
	public void RefreshSubAnimators (GameObject[] externals = null)
	{
		animators = animator.GetComponentsInChildren<Animator> ();
		if (!externals.IsNullOrEmpty ()) {
			var allAnimators = new List<Animator> ();
			allAnimators.AddRange (animators);
				
			foreach (var ext in externals) {
				var extAnimators = ext.GetComponentsInChildren<Animator> ();
				if (!extAnimators.IsNullOrEmpty ()) {
					foreach (var extAnimator in extAnimators) {
						if (allAnimators.Contains (extAnimator)) {
							continue;
						}
						allAnimators.Add (extAnimator);
					}
				}
			}
			animators = allAnimators.ToArray ();
		}
	}