Example #1
0
 public static void GameObject_OnCreate(GameObject sender, System.EventArgs args)
 {
     if (sender != null && SpellsManager.W1 && W.IsReady() && sender.Distance(user) <= W.Range && SpellsManager.Wtimer > 1000 && !sender.IsDead && sender.IsAlly && SpellsManager.W1
         && sender.isWard() && W.IsInRange((Obj_AI_Minion)sender) && (RMenu.keybind("bubba") || JumperMenu.keybind("normal") || MiscMenu.keybind("wardjump")))
     {
         SpellsManager.W((Obj_AI_Base)sender, true);
         WardJump.lastward = Core.GameTickCount;
     }
 }