public static void GameObject_OnCreate(GameObject sender, System.EventArgs args) { if (sender != null && SpellsManager.W1 && W.IsReady() && sender.Distance(user) <= W.Range && SpellsManager.Wtimer > 1000 && !sender.IsDead && sender.IsAlly && SpellsManager.W1 && sender.isWard() && W.IsInRange((Obj_AI_Minion)sender) && (RMenu.keybind("bubba") || JumperMenu.keybind("normal") || MiscMenu.keybind("wardjump"))) { SpellsManager.W((Obj_AI_Base)sender, true); WardJump.lastward = Core.GameTickCount; } }