Example #1
0
    void OnCollisionEnter2D(Collision2D col)
    {
        if (gameObject.tag == "Special")
        {
            return;
        }
        //天井に当たったら削除の処理
        if (col.gameObject.name == ("deleteObj"))
        {
            if (gameObject.tag != "Special")
            {
                _balloonMainSc.Ball_Remove(gameObject);
            }

            //common.all_ball--;
            Destroy(gameObject, 0.1f);
        }
    }