void Thorow()
        {
            if (!_fightIsClosed)
            {
                float input = _input[curInputIndex];
                curInputIndex = (curInputIndex + 1) % _input.Length;

                if (_fight.CanThrow(_knifeIndex))
                {
                    Console.WriteLine(typeof(TestBotFighterController).Name + $" Login={Login} throw knife");
                    _fight.ThrowKnife(_knifeIndex, input);
                }
                else
                {
                    throw new Exception("Бот не работает, не может толкнуть нож");
                }
            }
        }