void Thorow() { if (!_fightIsClosed) { float input = _input[curInputIndex]; curInputIndex = (curInputIndex + 1) % _input.Length; if (_fight.CanThrow(_knifeIndex)) { Console.WriteLine(typeof(TestBotFighterController).Name + $" Login={Login} throw knife"); _fight.ThrowKnife(_knifeIndex, input); } else { throw new Exception("Бот не работает, не может толкнуть нож"); } } }