Example #1
0
    private void OnTriggerEnter2D(Collider2D collision)
    {
        Enemy target = collision.GetComponent <Enemy>();

        if (target != null)
        {
            target.TakeDamage(damage);
            Destroy(gameObject);
            return;
        }
        EnemyHp enemyHp = collision.GetComponent <EnemyHp>();

        if (enemyHp != null)
        {
            enemyHp.TakeDamage(damage);
            Destroy(gameObject);
        }
    }