public void Baseline() { Interlocked.Increment(ref _callCounter); CompetitionHelpers.Delay(CompetitionHelpers.BurstModeLoopCount); }
public void SlowerX10() { Interlocked.Increment(ref _callCounter); CompetitionHelpers.Delay(10 * CompetitionHelpers.BurstModeLoopCount); }
public void SlowerX2Run3() => CompetitionHelpers.Delay(2 * _count);
public void SlowerX5() => CompetitionHelpers.Delay(5 * _count);
public void SlowerX20() => CompetitionHelpers.Delay(20 * CompetitionHelpers.DefaultCount);
public void Baseline() => CompetitionHelpers.Delay(_count);
public void Baseline() => CompetitionHelpers.Delay(CompetitionHelpers.DefaultCount);
public void SlowerX10() => CompetitionHelpers.Delay(10 * CompetitionHelpers.BurstModeLoopCount);
public void Baseline() => CompetitionHelpers.Delay(CompetitionHelpers.BurstModeLoopCount);
public void Baseline() { Interlocked.Increment(ref _callCounter); CompetitionHelpers.Delay(CompetitionHelpers.DefaultCount); }
public void SlowerX20() { Interlocked.Increment(ref _callCounter); CompetitionHelpers.Delay(20 * CompetitionHelpers.DefaultCount); }