public void ascendHero() //MAKE UNCLICKABLE UNLESS HEORESCHOSENSUCCESSFUL = TRUE { CharectorStats.buyHeroUpgrade(CharectorStats.getTempHero()); confirmPanel.SetActive(false); gameObject.SetActive(false); }
public void ascendHero() //MAKE UNCLICKABLE UNLESS HEORESCHOSENSUCCESSFUL = TRUE { CharectorStats.buyHeroUpgrade(CharectorStats.getTempHero()); confirmPanel.SetActive(false); gameObject.SetActive(false); }