Example #1
0
    /// <summary>
    /// 给Ios提供编译的方法
    /// </summary>
    static void BuildForIos()
    {
        //不管什么平台先拷贝JPush
        FileUtility.CopyDirectory(Application.dataPath + "/AIOS_Platform/JPush", Application.dataPath + "/Plugins/iOS");

        //是Release模式还是Debug模式
        string buildMode = BuildUtils.buildMode;

        if (buildMode.ToLower() == "debug")
        {
            MacroSymbol_IOS_Spade  += ";DEBUG";
            MacroSymbol_IOS_Normal += ";DEBUG";
        }



        string projectName = BuildUtils.projectName;

        if (projectName.StartsWith("Spade"))
        {
            PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.iPhone, MacroSymbol_IOS_Spade);
        }
        else if (projectName.StartsWith("Oringinal"))
        {
            PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.iPhone, MacroSymbol_IOS_Normal);
        }

        PlayerSettings.aotOptions = "nimt-trampolines=1024";

        string path = DeviceInfo.PersisitFullPath(BuildUtils.projectName);

        //删除之前的工程目录
        if (Directory.Exists(path))
        {
            FileUtility.deleteSubFolder(path);
        }

        BuildPipeline.BuildPlayer(BuildUtils.GetBuildScenes(), path, BuildTarget.iPhone, BuildOptions.Development);
    }
Example #2
0
    /// <summary>
    /// 给Android提供编译的方法
    /// </summary>
    static void BuildForAndroid()
    {
        FileUtility.DeleteFolder(Application.dataPath + "/Plugins/Android");

        //不管什么平台先拷贝JPush
        FileUtility.CopyDirectory(Application.dataPath + "/Android_Platform/JPush", Application.dataPath + "/Plugins/Android");

        //是Release模式还是Debug模式
        string buildMode = BuildUtils.buildMode;

        if (buildMode.ToLower() == "debug")
        {
            MacroSymbol        += ";DEBUG";
            MacroSymbol_QiHoo  += ";DEBUG";
            MacroSymbol_Spade  += ";DEBUG";
            MacroSymbol_Inmobi += ";DEBUG";
        }

        string fileName = "";
        string curDate  = DateHelper.getShortDate();

        //是工程包还是apk包
        string       apkorprojection = BuildUtils.apkorprojection;
        BuildOptions buildOptions    = BuildOptions.None;

        if (apkorprojection == "projection")
        {
            fileName     = BuildUtils.projectName + "_" + curDate + "_" + buildMode + "_projection";
            buildOptions = BuildOptions.AcceptExternalModificationsToPlayer;
        }
        else
        {
            fileName = BuildUtils.projectName + "_" + curDate + "_" + buildMode + ".apk";
        }

        string projectName = BuildUtils.projectName;

        if (projectName == "Qihoo360")
        {
            FileUtility.CopyDirectory(Application.dataPath + "/Android_Platform/Qihoo360", Application.dataPath + "/Plugins/Android");
            PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, MacroSymbol_QiHoo);
        }
        else if (projectName == "Oringinal")
        {
            FileUtility.CopyDirectory(Application.dataPath + "/Android_Platform/Oringinal", Application.dataPath + "/Plugins/Android");
            PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, MacroSymbol);
        }
        else if (projectName == "Spade")
        {
            FileUtility.CopyDirectory(Application.dataPath + "/Android_Platform/Spade", Application.dataPath + "/Plugins/Android");
            PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, MacroSymbol_Spade);
        }
        else if (projectName == "Inmobi")
        {
            FileUtility.CopyDirectory(Application.dataPath + "/Android_Platform/Spade_Inmobi", Application.dataPath + "/Plugins/Android");
            PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, MacroSymbol_Inmobi);
        }
        else if (projectName == "Google")
        {
            FileUtility.CopyDirectory(Application.dataPath + "/Plugins/Android/StansAssets/Android", Application.dataPath + "/Plugins/Android");
            PlayerSettings.SetScriptingDefineSymbolsForGroup(BuildTargetGroup.Android, MacroSymbol_Google);
        }

        string path = DeviceInfo.PersisitFullPath(fileName);

        try {
            if (File.Exists(path))
            {
                File.Delete(path);
            }
        } catch (IOException ex) {
            ConsoleEx.DebugLog(ex.ToString());
        } catch (Exception ex) {
            ConsoleEx.DebugLog(ex.ToString());
        }

        ///
        /// ----- 这里的代码 releasekey.keystore放在了当前Project的Android_Platform里面 目的是Signed APK ----
        ///
        string keystoreName = Application.dataPath + "/Android_Platform/releasekey.keystore", keystorePassword = "******", keyAliasName = "android_release", keyAliasPassword = "******";

        PlayerSettings.Android.keystoreName = keystoreName;
        PlayerSettings.Android.keystorePass = keystorePassword;
        PlayerSettings.Android.keyaliasName = keyAliasName;
        PlayerSettings.Android.keyaliasPass = keyAliasPassword;

        /// --------- 必须使用 Automatic的选项,否则有些 adreno graphic card will parently crash.
        /// NORMAL  AUTO
        /// XIAOMI  OPENGL ES 2.0
        PlayerSettings.targetGlesGraphics = TargetGlesGraphics.OpenGLES_2_0;
        BuildPipeline.BuildPlayer(BuildUtils.GetBuildScenes(), path, BuildTarget.Android, buildOptions);
    }