// [MenuItem("Build Target/PreBuidTarget")] // static void PerformCopyToBuidTarget() // { // PreBuildTarget("OPPO", "Android"); // } // // [MenuItem("Build Target/ClearBuidTarget")] // static void ClearBuidTarget() // { // CleanAndroidBuildTarget(); // } static void BuildTarget(string name, string target) { string app_name = "JiangHu" + DateTime.Now.ToString("yyyyMMdd_") + name; string target_dir = string.Empty; // Application.dataPath + "/TargetAndroid"; string target_name = string.Empty; // app_name + ".apk"; BuildTargetGroup targetGroup = BuildTargetGroup.Android; BuildTarget buildTarget = UnityEditor.BuildTarget.Android; string applicationPath = Application.dataPath.Replace("/Assets", ""); if (target == "Android") { target_dir = applicationPath + "/TargetAndroid"; target_name = app_name + ".apk"; targetGroup = BuildTargetGroup.Android; } else if (target == "IOS") { target_dir = applicationPath + "/TargetIOS"; target_name = app_name; targetGroup = BuildTargetGroup.iPhone; buildTarget = UnityEditor.BuildTarget.iPhone; } //FileInfo buildFile = new FileInfo(target_dir); //if (buildFile.Exists) // buildFile.Delete(); if (File.Exists(target_name)) { File.Delete(target_name); } if (!Directory.Exists(target_dir)) { Directory.CreateDirectory(target_dir); } string sourcePath = ""; switch (name) { case "UC": PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.uc"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_UC"); sourcePath = UI_PATH_NAME; break; case "JIUYAO": PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.jiuyao"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_JIUYAO"); break; case "XIAOMI": PlayerSettings.bundleIdentifier = "Pushcraft.mi"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_XIAOMI"); sourcePath = MI_PATH_NAME; break; // case "OPPO": // PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.nearme"; // PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_OPPO"); // sourcePath=OPPO_PATH_NAME; // break; case "OPPO_0917": PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.nearme.gamecenter"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_OPPO"); sourcePath = OPPONEW_PATH_NAME; break; case "TencentTest": PlayerSettings.bundleIdentifier = "com.tencent.tmgp.yjws"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_TENCENT; TENCENT_TEST"); PlayerSettings.keyaliasPass = "******"; PlayerSettings.keystorePass = "******"; sourcePath = TENCENT_TEST_PATH; break; case "TencentRelease": PlayerSettings.bundleIdentifier = "com.tencent.tmgp.yjws"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_TENCENT; TENCENT_RELEASE"); PlayerSettings.keyaliasPass = "******"; PlayerSettings.keystorePass = "******"; sourcePath = TENCENT_RELEASE_PATH; break; default: break; } //string target_folder = EditorUtility.SaveFolderPanel("111", "", "2222"); string target_fileName = EditorUtility.SaveFilePanel("BuildTarget", target_dir, target_name, ""); if (string.IsNullOrEmpty(target_fileName)) { return; } //拷贝相应平台的Plugins/Android到Plugins/Android BuildUtils.CopyDirectoryRecursiveIgnoreMeta(Path.Combine(PLATFORM_ANDROID_PATH, sourcePath), PLATFORM_PLUGINS_TARGET); AssetDatabase.Refresh(); //开始Build场景 GenericBuild(Scenes, target_fileName, buildTarget, BuildOptions.None); PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, ""); BuildUtils.PrepareCleanDirectory(PLATFORM_PLUGINS_TARGET); }
public static void CopyToBuildTarget(string name, string target) { BuildTargetGroup targetGroup = BuildTargetGroup.Android; BuildTarget buildTarget = UnityEditor.BuildTarget.Android; string applicationPath = Application.dataPath.Replace("/Assets", ""); if (target == "IOS") { targetGroup = BuildTargetGroup.iPhone; buildTarget = UnityEditor.BuildTarget.iPhone; } string sourcePath = ""; switch (name) { case "UC": PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.uc"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_UC"); sourcePath = UI_PATH_NAME; break; case "JIUYAO": PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.jiuyao"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_JIUYAO"); break; case "XIAOMI": PlayerSettings.bundleIdentifier = "Pushcraft.mi"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_XIAOMI"); sourcePath = MI_PATH_NAME; break; // case "OPPO": // PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.nearme"; // PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_OPPO"); // sourcePath=OPPO_PATH_NAME; // break; case "OPPO_0917": PlayerSettings.bundleIdentifier = "com.fanhou.jianghu.nearme.gamecenter"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_OPPO"); sourcePath = OPPONEW_PATH_NAME; break; case "TencentTest": PlayerSettings.bundleIdentifier = "com.tencent.tmgp.yjws"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_TENCENT; TENCENT_TEST"); PlayerSettings.keyaliasPass = "******"; PlayerSettings.keystorePass = "******"; sourcePath = TENCENT_TEST_PATH; break; case "TencentRelease": PlayerSettings.bundleIdentifier = "com.tencent.tmgp.yjws"; PlayerSettings.SetScriptingDefineSymbolsForGroup(targetGroup, "ANDROID_TENCENT; TENCENT_RELEASE"); PlayerSettings.keyaliasPass = "******"; PlayerSettings.keystorePass = "******"; sourcePath = TENCENT_RELEASE_PATH; break; default: break; } BuildUtils.CopyDirectoryRecursiveIgnoreMeta(Path.Combine(PLATFORM_ANDROID_PATH, sourcePath), PLATFORM_PLUGINS_TARGET); AssetDatabase.Refresh(); }