Example #1
0
 /// <summary>Called when the mouse position is updated</summary>
 /// <param name="x">X coordinate of the mouse cursor on the GUI</param>
 /// <param name="y">Y coordinate of the mouse cursor on the GUI</param>
 protected override void OnMouseMoved(float x, float y)
 {
     if (_beingDragged)
     {
         // Adjust the control's position within the container
         var dx = x - _pickupX;
         var dy = y - _pickupY;
         Bounds.AbsoluteOffset(dx, dy);
     }
     else
     {
         // Remember the current mouse position so we know where the user picked
         // up the control when a drag operation begins
         _pickupX = x;
         _pickupY = y;
     }
 }