Ejemplo n.º 1
0
 public void Draw(Blitter b)
 {
     b.Color = Color.Red;
     b.PushAlpha(0.25f);
     using (Image image = GameEngine.Game.LoadImage("/assembly/WhiteNoise.png"))
     {
         b.Source = image;
         b.EngageTextureMode();
         TesselateRender(b);
         b.Source = null;
     }
     b.EngineColorMode();
     TesselateRender(b);
     b.PopAlpha();
 }