GetNearest() public static method

public static GetNearest ( NavMeshGraph graph, GraphNode nodes, Vector3 position, NNConstraint constraint, bool accurateNearestNode ) : NNInfo
graph NavMeshGraph
nodes GraphNode
position UnityEngine.Vector3
constraint NNConstraint
accurateNearestNode bool
return NNInfo
Ejemplo n.º 1
0
 public override NNInfo GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint)
 {
     return(NavMeshGraph.GetNearest(this, this.nodes, position, constraint, this.accurateNearestNode));
 }
Ejemplo n.º 2
0
 public NNInfo GetNearest(VInt3 position, NNConstraint constraint, GraphNode hint)
 {
     return NavMeshGraph.GetNearest(this, this.nodes, (Vector3)position, constraint, this.accurateNearestNode);
 }