public static GetNearest ( |
||
graph | ||
nodes | ||
position | ||
constraint | ||
accurateNearestNode | bool | |
Результат |
public override NNInfo GetNearest(Vector3 position, NNConstraint constraint, GraphNode hint) { return(NavMeshGraph.GetNearest(this, this.nodes, position, constraint, this.accurateNearestNode)); }
public NNInfo GetNearest(VInt3 position, NNConstraint constraint, GraphNode hint) { return NavMeshGraph.GetNearest(this, this.nodes, (Vector3)position, constraint, this.accurateNearestNode); }