Linecast() public static method

public static Linecast ( INavmesh graph, Vector3 tmp_origin, Vector3 tmp_end, GraphNode hint, GraphHitInfo &hit ) : bool
graph INavmesh
tmp_origin UnityEngine.Vector3
tmp_end UnityEngine.Vector3
hint GraphNode
hit GraphHitInfo
return bool
Ejemplo n.º 1
0
 public static bool Linecast(INavmesh graph, Vector3 tmp_origin, Vector3 tmp_end, GraphNode hint, out GraphHitInfo hit)
 {
     return(NavMeshGraph.Linecast(graph, tmp_origin, tmp_end, hint, out hit, null));
 }
Ejemplo n.º 2
0
 public bool Linecast(Vector3 origin, Vector3 end, GraphNode hint, out GraphHitInfo hit, List <GraphNode> trace)
 {
     return(NavMeshGraph.Linecast(this, origin, end, hint, out hit, trace));
 }
Ejemplo n.º 3
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 public bool Linecast(VInt3 origin, VInt3 end, GraphNode hint, out GraphHitInfo hit)
 {
     return NavMeshGraph.Linecast(this, origin, end, hint, out hit, null);
 }
Ejemplo n.º 4
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        public bool Linecast(Vector3 origin, Vector3 end, GraphNode hint)
        {
            GraphHitInfo graphHitInfo;

            return(NavMeshGraph.Linecast(this, origin, end, hint, out graphHitInfo, null));
        }
Ejemplo n.º 5
0
        public bool Linecast(Vector3 origin, Vector3 end, Node hint)
        {
            GraphHitInfo hit;

            return(NavMeshGraph.Linecast(this as INavmesh, origin, end, hint, false, 0, out hit));
        }