GetNearestForceBoth() public static method

public static GetNearestForceBoth ( NavGraph graph, INavmeshHolder navmesh, Vector3 position, NNConstraint constraint, bool accurateNearestNode ) : NNInfo
graph NavGraph
navmesh INavmeshHolder
position UnityEngine.Vector3
constraint NNConstraint
accurateNearestNode bool
return NNInfo
Ejemplo n.º 1
0
 public static NNInfo GetNearestForce(NavGraph graph, INavmeshHolder navmesh, Vector3 position, NNConstraint constraint, bool accurateNearestNode)
 {
     NNInfo nearestForceBoth = NavMeshGraph.GetNearestForceBoth(graph, navmesh, position, constraint, accurateNearestNode);
     nearestForceBoth.node = nearestForceBoth.constrainedNode;
     nearestForceBoth.clampedPosition = nearestForceBoth.constClampedPosition;
     return nearestForceBoth;
 }