Ejemplo n.º 1
0
 void Make2Cube(float cubeScale, Vector3 cubePos, int x, int z, VoxelData data)
 {
     for (int i = 0; i < 6; i++)
     {
         if (data.Get2Neighbor(x, z, (Direction)i) == 0)
         {
             MakeFace((Direction)i, cubeScale, cubePos);
         }
     }
 }