Ejemplo n.º 1
0
 public void Switch()
 {
     cam1.SetActive(false);
     cam2.SetActive(true);
     player1.SetActive(false);
     combat.startTurn();
     canvas.SetActive(true);
 }
Ejemplo n.º 2
0
 void Update()
 {
     if (turn && this.tag == "Enemy")
     {
         random = Random.Range(0, 10);
         if (random <= 5)
         {
             basicAttack();
         }
         if (random >= 6 && random <= 7)
         {
             raiseAttack();
         }
         if (random >= 8 && random <= 9)
         {
             lowerEnemyAttack();
         }
         turn = false;
         player.startTurn();
     }
     if (turn && this.tag == "Dragon")
     {
         random = Random.Range(0, 10);
         if (random <= 5)
         {
             basicAttackDragon();
         }
         if (random >= 6 && random <= 7)
         {
             singleTargetAttackDragon();
         }
         if (random >= 8 && random <= 9)
         {
             heal();
         }
         turn = false;
         player.startTurn();
     }
 }