Ejemplo n.º 1
0
    private void OnTriggerEnter2D(Collider2D collider)
    {
        if (collider.CompareTag("Player"))
        {
            Player = GameObject.FindGameObjectWithTag("Player").GetComponent <Player1>();
            Player.Dies();
        }

        else if (collider.CompareTag("Player_2"))
        {
            Player_2 = GameObject.FindGameObjectWithTag("Player_2").GetComponent <Player2>();
            Player_2.Dies();
        }

        else if (collider.CompareTag("PowerUp"))
        {
            Debug.Log("Dead object");
        }
    }