Ejemplo n.º 1
0
        public int UpdateScene(int left, int top, int width, int height)
        {
            int goal = 0;

            Player1.Move();
            Player2.Move();
            Player1.DecreaseVelocity();
            Player2.DecreaseVelocity();
            Ball.EVodena = Ball.IsColiding(Player1);
            if (Ball.EVodena)
            {
                Ball.player       = Player1;
                Player1.VodiTopka = true;
                Ball.Move(left, top, width, height);
            }
            else
            {
                Player1.VodiTopka = false;
            }
            Ball.EVodena = Ball.IsColiding(Player2);
            if (Ball.EVodena)
            {
                Ball.player       = Player2;
                Player2.VodiTopka = true;
            }
            else
            {
                Player2.VodiTopka = false;
            }

            goal = Ball.Move(left, top, width, height);

            if (goal == 2)              //Score za Desniot Player (Player 2)
            {
                ScorePlayer2++;
                GoalScored();
                if (ScorePlayer2 == WinScore)
                {
                    return(2);
                }
            }
            if (goal == 1) //Score za leviot player (Player 1)
            {
                ScorePlayer1++;
                GoalScored();
                if (ScorePlayer1 == WinScore)
                {
                    return(1);
                }
            }
            if (Ball.IsColiding(Player1))
            {
                Ball.EVodena = true;        //ako dojdat do topkata, pocnuvaat da ja vodat
                Ball.player  = Player1;
            }
            if (Ball.IsColiding(Player2))
            {
                Ball.EVodena = true;
                Ball.player  = Player2;
            }
            return(0);
        }
Ejemplo n.º 2
0
 internal void DecreaseVelocity()
 {
     Player1.DecreaseVelocity();
     Player2.DecreaseVelocity();
 }