Ejemplo n.º 1
0
        public override void Execute(FreneticScript.CommandSystem.CommandQueue queue, CommandEntry entry)
        {
            PlayerTag player = PlayerTag.For(entry.GetArgument(queue, 0));

            if (player == null)
            {
                queue.HandleError(entry, "Invalid player!");
                return;
            }
            ItemAssetTag item = ItemAssetTag.For(entry.GetArgument(queue, 1));

            if (item == null)
            {
                queue.HandleError(entry, "Invalid item!");
                return;
            }
            byte amount = 1;

            if (entry.Arguments.Count > 2)
            {
                amount = (byte)Utilities.StringToUInt(entry.GetArgument(queue, 2));
            }
            if (ItemTool.tryForceGiveItem(player.Internal.player, item.Internal.id, amount))
            {
                if (entry.ShouldShowGood(queue))
                {
                    entry.Good(queue, "Successfully gave a " + TagParser.Escape(item.Internal.name) + "!");
                }
            }
            else
            {
                queue.HandleError(entry, "Failed to give item (is the inventory full?)!");
            }
        }
Ejemplo n.º 2
0
 private void OnConsumePerformed(Player instigatingPlayer, ItemConsumeableAsset consumeableAsset)
 {
     foreach (var leftover in Configuration.Instance.Leftovers.Where(x => x.Id == consumeableAsset.id))
     {
         ItemTool.tryForceGiveItem(instigatingPlayer, leftover.LeftoverId, 1);
     }
 }
Ejemplo n.º 3
0
        public override void Execute(PointBlankPlayer executor, string[] args)
        {
            ItemAsset item;

            if (!ushort.TryParse(args[0], out ushort id))
            {
                ItemAsset[] items = Assets.find(EAssetType.ITEM) as ItemAsset[];

                item = items.Where(a => a != null).OrderBy(a => a.itemName.Length).FirstOrDefault(a => a.itemName.ToLower().Contains(args[0].ToLower()));
            }
            else
            {
                item = Assets.find(EAssetType.ITEM, id) as ItemAsset;
            }
            if (item == null)
            {
                UnturnedChat.SendMessage(executor, Translations["Item_Invalid"], ConsoleColor.Red);
                return;
            }

            if (args.Length < 2 || !byte.TryParse(args[1], out byte amount))
            {
                amount = 1;
            }

            if (args.Length < 3 || UnturnedPlayer.TryGetPlayer(args[2], out UnturnedPlayer ply))
            {
                if (executor == null)
                {
                    UnturnedChat.SendMessage(executor, Translations["Base_InvalidPlayer"], ConsoleColor.Red);
                    return;
                }

                ply = (UnturnedPlayer)executor;
            }

            if (!ItemTool.tryForceGiveItem(ply.Player, item.id, amount))
            {
                UnturnedChat.SendMessage(executor, Translations["Item_Fail"], ConsoleColor.Red);
                return;
            }
            UnturnedChat.SendMessage(executor, string.Format(Translations["Item_Give"], item.itemName, ply.PlayerName), ConsoleColor.Green);
        }
        protected override async Task OnExecuteAsync()
        {
            var amount = (byte)1;

            if (Context.Parameters.Length > 0)
            {
                amount = await Context.Parameters.GetAsync <byte>(0);
            }

            var unturnedUser = Context.Actor as UnturnedUser;
            // ReSharper disable once PossibleNullReferenceException
            var equipmentI = unturnedUser.Player.equipment;

            if (equipmentI.itemID == 0)
            {
                throw new UserFriendlyException(m_StringLocalizer["ldm_cmds:fail:not_equipped"]);
            }

            await UniTask.SwitchToMainThread();

            ItemTool.tryForceGiveItem(unturnedUser.Player, equipmentI.itemID, amount);
            await PrintAsync(m_StringLocalizer["ldm_cmds:success:more", amount, equipmentI.asset.itemName]);
        }
Ejemplo n.º 5
0
 public bool GiveItem(ushort itemId, byte amount)
 {
     return(ItemTool.tryForceGiveItem(player, itemId, amount));
 }
Ejemplo n.º 6
0
 public bool Give(ushort id, byte amount)
 {
     return(ItemTool.tryForceGiveItem(Player, id, amount));
 }
Ejemplo n.º 7
0
 public bool GiveItem(ushort itemId, byte amount) => ItemTool.tryForceGiveItem(NativePlayer, itemId, amount);