Ejemplo n.º 1
0
    void ChangeTool()
    {
        if (CurrentToolController != null)
        {
            Destroy(CurrentToolController.gameObject);
            CurrentToolController = null;
        }
        if (Toolbar.Instance.SelectedSlot.ReferencedItemStack != null)
        {
            ItemBase selectedItem = Toolbar.Instance.SelectedSlot.ReferencedItemStack.ContainedItem;
            if (selectedItem as ItemTool == null)
            {
                CurrentTool = null;
            }
            else
            {
                CurrentTool    = ItemSystem.Instance.GetItemClone(selectedItem.ID) as ItemTool;
                TimeBeforeHold = CurrentTool.UseInterval / 4;
            }
        }
        else
        {
            CurrentTool = null;
        }

        if (CurrentTool != null)
        {
            CurrentToolController = Instantiate(CurrentTool.Controller.gameObject, this.transform).GetComponent <ToolControllerBase>();
        }

        if (OnSelectedToolChanged != null)
        {
            OnSelectedToolChanged();
        }
    }
Ejemplo n.º 2
0
        public override void Execute(FreneticScript.CommandSystem.CommandQueue queue, CommandEntry entry)
        {
            PlayerTag player = PlayerTag.For(entry.GetArgument(queue, 0));

            if (player == null)
            {
                queue.HandleError(entry, "Invalid player!");
                return;
            }
            ItemAssetTag item = ItemAssetTag.For(entry.GetArgument(queue, 1));

            if (item == null)
            {
                queue.HandleError(entry, "Invalid item!");
                return;
            }
            byte amount = 1;

            if (entry.Arguments.Count > 2)
            {
                amount = (byte)Utilities.StringToUInt(entry.GetArgument(queue, 2));
            }
            if (ItemTool.tryForceGiveItem(player.Internal.player, item.Internal.id, amount))
            {
                if (entry.ShouldShowGood(queue))
                {
                    entry.Good(queue, "Successfully gave a " + TagParser.Escape(item.Internal.name) + "!");
                }
            }
            else
            {
                queue.HandleError(entry, "Failed to give item (is the inventory full?)!");
            }
        }
Ejemplo n.º 3
0
    //======================================
    private void showNowFlyWingProperty()
    {
        if (m_CurWantEquipFlyWingId == GlobeVar.INVALID_ID)
        {
            m_PropertyNameNow.text = "";
            m_PropertyVlueNow.text = "";
            return;
        }

        Tab_FlyWing curEquipFlyWingTab = TableManager.GetFlyWingByID(m_CurWantEquipFlyWingId, 0);

        if (curEquipFlyWingTab == null)
        {
            return;
        }

        if (curEquipFlyWingTab.ABSORBID <= (int)COMBATATTE.INVALID || curEquipFlyWingTab.ABSORBID >= (int)COMBATATTE.COMBATATTE_MAXNUM)
        {
            return;
        }

        string propertyName = ItemTool.ConvertAttrToString((COMBATATTE)curEquipFlyWingTab.ABSORBID);

        m_PropertyNameNow.text = propertyName;
        m_PropertyVlueNow.text = string.Format("+{0}", curEquipFlyWingTab.ABSORBVLUE);
    }
Ejemplo n.º 4
0
    /// <summary>
    /// 显示其它分页
    /// </summary>
    private void ShowBackPack_Other()
    {
        // 过滤物品
        GameItemContainer BackPack  = GameManager.gameManager.PlayerDataPool.BackPack;
        List <GameItem>   itemlist1 = ItemTool.ItemFilter(BackPack, (int)ItemClass.STRENGTHEN, 0, m_QianKunDaiView.activeInHierarchy);
        List <GameItem>   itemlist2 = ItemTool.ItemFilter(BackPack, (int)ItemClass.PRIZE, 0, m_QianKunDaiView.activeInHierarchy);
        List <GameItem>   itemlist3 = ItemTool.ItemFilter(BackPack, (int)ItemClass.MEDIC, 0, m_QianKunDaiView.activeInHierarchy);
        List <GameItem>   itemlist4 = ItemTool.ItemFilter(BackPack, (int)ItemClass.MISSION, 0, m_QianKunDaiView.activeInHierarchy);
        List <GameItem>   itemlist5 = ItemTool.ItemFilter(BackPack, (int)ItemClass.MOUNT, 0, m_QianKunDaiView.activeInHierarchy);
        List <GameItem>   itemlist6 = ItemTool.ItemFilter(BackPack, (int)ItemClass.FASHION, 0, m_QianKunDaiView.activeInHierarchy);

        itemlist1.AddRange(itemlist2);
        itemlist1.AddRange(itemlist3);
        itemlist1.AddRange(itemlist4);
        itemlist1.AddRange(itemlist5);
        itemlist1.AddRange(itemlist6);

        /*m_HaveItemMax = itemlist1.Count;
         *
         * int leftCount = m_HaveItemMax - m_ShowItemMin;
         * if (leftCount < MAX_SHOW_ITEM)
         * {
         *  CurItemList = itemlist1.GetRange(m_ShowItemMin, leftCount);
         * }
         * else
         * {
         *  CurItemList = itemlist1.GetRange(m_ShowItemMin, MAX_SHOW_ITEM);
         * }*/

        CurItemList = itemlist1;
        // 显示物品
        ShowBackPackItemList(itemlist1);
    }
Ejemplo n.º 5
0
 private void OnConsumePerformed(Player instigatingPlayer, ItemConsumeableAsset consumeableAsset)
 {
     foreach (var leftover in Configuration.Instance.Leftovers.Where(x => x.Id == consumeableAsset.id))
     {
         ItemTool.tryForceGiveItem(instigatingPlayer, leftover.LeftoverId, 1);
     }
 }
Ejemplo n.º 6
0
    void GemSlotOnClick(int nItemID, ItemSlotLogic.SLOT_TYPE eItemType, string strSlotName)
    {
        Tab_GemAttr tabGemAttr = TableManager.GetGemAttrByID(nItemID, 0);

        if (tabGemAttr == null)
        {
            m_GemClickSlot = strSlotName;
            OpenGemView();
        }
        else
        {
            if (m_GemTips.activeSelf && m_GemClickSlot == strSlotName)
            {
                m_GemTips.SetActive(false);
                m_GemNameLabel.text = "";
                m_GemAttrLabel.text = "";
                m_GemClickSlot      = "";
            }
            else
            {
                m_GemTips.SetActive(true);
                m_GemNameLabel.text = tabGemAttr.Name;
                m_GemAttrLabel.text = ItemTool.GetGemAttr(nItemID);
                m_GemClickSlot      = strSlotName;
            }
        }
    }
Ejemplo n.º 7
0
 void UpdateFellowInfo_Star(Fellow fellow)
 {
     if (fellow.GetFellowType() == (int)FELLOWTYPE.BABY)
     {
         m_StarAttr.SetActive(false);
         m_BabyFellowNotice.SetActive(true);
         //MoveButtonFun(true);
     }
     else
     {
         m_StarAttr.SetActive(true);
         m_BabyFellowNotice.SetActive(false);
         //MoveButtonFun(false);
         int nStarCount = fellow.StarLevel > 0 ? ((fellow.StarLevel - 1) % 12) + 1 : 0;
         for (int i = 0; i < m_StarPic.Length; i++)
         {
             if (i < nStarCount)
             {
                 //m_StarPic[i].spriteName = FellowTool.GetChatFellowStarQualityPic(fellow.StarLevel);
                 //m_StarPic[i].MakePixelPerfect();
                 // m_StarPic[i].gameObject.SetActive(true);
                 m_StarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel);
             }
             else
             {
                 // m_StarPic[i].gameObject.SetActive(false);
                 m_StarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel - 12);
             }
         }
     }
 }
Ejemplo n.º 8
0
 public override ItemStack[] getDrops(World world, BlockPos pos, int meta, ItemTool brokenWith)
 {
     if (brokenWith != null && brokenWith.toolType == EnumToolType.PICKAXE)
     {
         return(new ItemStack[] { new ItemStack(this.asItem(), meta) });
     }
     return(null);
 }
        public static bool ItemTool_SocketItem(ItemTool __instance, OWItemSocket socket)
        {
            var qsbObj   = __instance._heldItem.GetWorldObject <IQSBItem>();
            var socketId = socket.GetWorldObject <QSBItemSocket>().ObjectId;
            var itemId   = qsbObj.ObjectId;

            QSBPlayerManager.LocalPlayer.HeldItem = null;
            new SocketItemMessage(SocketMessageType.Socket, socketId, itemId).Send();
            return(true);
        }
Ejemplo n.º 10
0
    private List <Data> GetDataListCommonItem_2()
    {
        List <Data> res = new List <Data>();

        GameItemContainer EquipPack = GameManager.gameManager.PlayerDataPool.EquipPack;

        for (int index = 0; index < EquipPack.ContainerSize; ++index)
        {
            GameItem equip = EquipPack.GetItem(BackPackLogic.GetEquipSlotByIndex(index));
            if (equip != null && equip.IsValid())
            {
                Data data = new Data();
                data.item = equip;
                res.Add(data);
            }
        }


        GameItemContainer BackPack = GameManager.gameManager.PlayerDataPool.BackPack;
        List <GameItem>   itemall  = ItemTool.ItemFilter(BackPack, 0, 0, false);

        for (int nIndex = 0; nIndex < GameItemContainer.MAXSIZE_BACKPACK; ++nIndex)
        {
            if (nIndex < BackPack.ContainerSize && nIndex < itemall.Count)
            {
                Data data = new Data();
                data.item = itemall[nIndex];
                res.Add(data);
            }
        }

        //道具显示比较特殊,22组为一个Item

//         int itemCount = MAX_COMMONITEM_COUNT;
//         int pageCount = 0;
//         if (res.Count % itemCount == 0)
//         {
//             pageCount = res.Count / itemCount;
//         }
//         else
//         {
//             pageCount = res.Count / itemCount + 1;
//         }
//
//         res.Clear();
//
//         //看有多少页的数据
//         for (int i = 0; i < pageCount; i++)
//         {
//             Data data = new Data();
//             res.Add(data);
//         }

        return(res);
    }
Ejemplo n.º 11
0
 void Awake()
 {
     _itemTool = FindObjectOfType <ItemTool>();
     _itemTool.transform.localScale = 1.8f * Vector3.one;
     Hands.HoldObject(_itemTool.transform.Find("ItemSocket"), Hands.RightHand);
     Hands.HoldObject(_itemTool.transform.Find("ScrollSocket"), Hands.RightHand, new Vector3(-0.06f, -0.06f, -0.03f), Quaternion.Euler(354f, 104f, 194f));
     Hands.HoldObject(_itemTool.transform.Find("SharedStoneSocket"), Hands.RightHand, new Vector3(-0.13f, -0.03f, 0f));
     Hands.HoldObject(_itemTool.transform.Find("WarpCoreSocket"), Hands.RightHand, new Vector3(-0.1f, -0.01f, 0.03f), Quaternion.Euler(335f, 34f, 64f));
     Hands.HoldObject(_itemTool.transform.Find("VesselCoreSocket"), Hands.RightHand, new Vector3(-0.07f, -0.03f, -0.01f), Quaternion.Euler(31.1f, 70.4f, 26f));
     Hands.HoldObject(_itemTool.transform.Find("LanternSocket"), Hands.RightHand);
 }
Ejemplo n.º 12
0
 public Player(Point location) : base("player.png", location, new Size(20, 40), 40, "Player")
 {
     registerHandlers();
     hotbar = new Inventory(10);
     hotbar.addItem(ItemTool.createPickaxe(PickaxeType.PICKAXE_STARTING), 1);
     hotbar.addItem(new ItemBow(), 1);
     hotbar.addItem(new ItemSword(), 1);
     hotbar.addItem(BlockPrototype.torch, 50);
     hotbar.addItem(BlockPrototype.furnace, 1);
     hotbar.addItem(BlockPrototype.computer, 1);
     hotbar.addItem(BlockPrototype.glass, 50);
 }
Ejemplo n.º 13
0
    /// <summary>
    /// 显示伙伴分页
    /// </summary>
    private void ShowBackPack_Fellow()
    {
        // 过滤物品
        GameItemContainer BackPack = GameManager.gameManager.PlayerDataPool.BackPack;
        List <GameItem>   itemall  = ItemTool.ItemFilter(BackPack, (int)ItemClass.FELLOW, 0, m_QianKunDaiView.activeInHierarchy);

        //m_HaveItemMax = itemall.Count;

        //List<GameItem> itemlist = ItemTool.ItemFilter(BackPack, (int)ItemClass.FELLOW, 0, m_QianKunDaiView.activeInHierarchy, m_ShowItemMin, MAX_SHOW_ITEM);
        CurItemList = itemall;
        // 显示物品
        ShowBackPackItemList(itemall);
    }
Ejemplo n.º 14
0
        public override ItemStack[] getDrops(World world, BlockPos pos, int meta, ItemTool brokenWith)
        {
            bool finished = meta < this.finishedMeta;
            int  i        = finished ? Random.Range(this.minDrop, this.maxDrop) : 1;
            Item item     = finished ? this.produce : this.seed;

            ItemStack[] drops = new ItemStack[i];
            for (int j = 0; j < i; j++)
            {
                drops[j] = new ItemStack(item, 0, 1);
            }
            return(drops);
        }
Ejemplo n.º 15
0
        public void LoadItems()
        {
            var assets = Assets.find(EAssetType.ITEM).Cast <ItemAsset>().ToList();

            foreach (ItemAsset asset in assets)
            {
                var ready = new ItemIconReady((icon) =>
                {
                    AddUnturnedIcon(asset.id, icon.EncodeToPNG());
                });
                ItemTool.getIcon(asset.id, 0, asset.quality, asset.getState(), asset, null, string.Empty, string.Empty, asset.size_x * 250, asset.size_y * 250, false, true, ready);
            }
        }
Ejemplo n.º 16
0
        public override ItemStack[] getDrops(World world, BlockPos pos, int meta, ItemTool brokenWith)
        {
            int i = Random.Range(0, 40);

            if (i == 0)
            {
                return(new ItemStack[] { new ItemStack(Item.apple) });
            }
            else if (i == 1)
            {
                return(new ItemStack[] { new ItemStack(Item.stick) });
            }
            return(null);
        }
Ejemplo n.º 17
0
    //过滤上架物品
    private List <GameItem> FilterSelShenQiStuff(GameItemContainer Container)
    {
        List <GameItem> resultlist = new List <GameItem>();

        for (int nIndex = 0; nIndex < Container.ContainerSize; ++nIndex)
        {
            GameItem item = Container.GetItem(nIndex);
            if (null != item && item.IsValid() && item.DataID == m_nNeedItemDataId)
            {
                resultlist.Add(item);
            }
        }
        return(ItemTool.ItemSort(resultlist));
    }
Ejemplo n.º 18
0
    public override void OnInspectorGUI()
    {
        DrawDefaultInspector();

        ItemTool myScript = (ItemTool)target;

        if (GUILayout.Button("Create Item"))
        {
            myScript.AddItemToItemDB();
        }
        if (GUILayout.Button("Destroy Item"))
        {
            myScript.RemoveItemFromItemDB();
        }
    }
Ejemplo n.º 19
0
 void ShowChooseGemInfo(GameItem item)
 {
     if (item.IsValid())
     {
         m_EquipGemNameLabel.text = item.GetName();
         m_EquipGemAttrLable.text = ItemTool.GetGemAttr(item.DataID);
         m_EquipGemLvLabel.text   = GetGemLevelString(item.GetMinLevelRequire());
         Tab_GemMount line = TableManager.GetGemMountByID((m_CurGemSlot + 1), 0);
         if (line != null)
         {
             //m_EquipGemCoinNum.text = string.Format("消耗金币:{0}", line.ConsumeNum);
             m_EquipGemCoinNum.text = StrDictionary.GetClientDictionaryString("#{2836}", line.ConsumeNum);
         }
     }
 }
        public static bool ItemTool_DropItem(ItemTool __instance, RaycastHit hit, OWRigidbody targetRigidbody, IItemDropTarget customDropTarget)
        {
            Locator.GetPlayerAudioController().PlayDropItem(__instance._heldItem.GetItemType());
            var    hitGameObject = hit.collider.gameObject;
            var    gameObject2   = hitGameObject;
            var    sectorGroup   = gameObject2.GetComponent <ISectorGroup>();
            Sector sector        = null;

            while (sectorGroup == null && gameObject2.transform.parent != null)
            {
                gameObject2 = gameObject2.transform.parent.gameObject;
                sectorGroup = gameObject2.GetComponent <ISectorGroup>();
            }

            if (sectorGroup != null)
            {
                sector = sectorGroup.GetSector();
                if (sector == null && sectorGroup is SectorCullGroup sectorCullGroup)
                {
                    var controllingProxy = sectorCullGroup.GetControllingProxy();
                    if (controllingProxy != null)
                    {
                        sector = controllingProxy.GetSector();
                    }
                }
            }

            var parent = (customDropTarget == null)
                                ? targetRigidbody.transform
                                : customDropTarget.GetItemDropTargetTransform(hit.collider.gameObject);
            var IQSBItem = __instance._heldItem.GetWorldObject <IQSBItem>();

            __instance._heldItem.DropItem(hit.point, hit.normal, parent, sector, customDropTarget);
            __instance._heldItem = null;
            QSBPlayerManager.LocalPlayer.HeldItem = null;
            Locator.GetToolModeSwapper().UnequipTool();
            var parentSector = parent.GetComponentInChildren <Sector>();

            if (parentSector != null)
            {
                var localPos = parentSector.transform.InverseTransformPoint(hit.point);
                IQSBItem.SendMessage(new DropItemMessage(localPos, hit.normal, parentSector));
                return(false);
            }

            DebugLog.ToConsole($"Error - No sector found for rigidbody {targetRigidbody.name}!.", MessageType.Error);
            return(false);
        }
    void UpdateFellowInfo_CurStar(Fellow fellow)
    {
        int nStarCount = fellow.StarLevel > 0 ? ((fellow.StarLevel - 1) % 12) + 1 : 0;

        for (int i = 0; i < m_CurStarPic.Length; i++)
        {
            if (i < nStarCount)
            {
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel);
            }
            else
            {
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel - 12);
            }
        }
    }
Ejemplo n.º 22
0
        public override ItemStack[] getDrops(World world, BlockPos pos, int meta, ItemTool brokenWith)
        {
            ItemStack[] contents = ((TileEntityChest)world.getTileEntity(pos)).chestData.getRawItemArray();

            List <ItemStack> list = new List <ItemStack>();

            list.Add(new ItemStack(Block.chest));
            foreach (ItemStack stack in contents)
            {
                if (stack != null)
                {
                    list.Add(stack);
                }
            }
            return(list.ToArray());
        }
Ejemplo n.º 23
0
 public override ItemStack[] getDrops(World world, BlockPos pos, int meta, ItemTool brokenWith)
 {
     if (brokenWith != null && brokenWith.toolType == EnumToolType.PICKAXE)
     {
         if (this.droppedItem == null)
         {
             return(new ItemStack[] { new ItemStack(this) });
         }
         else
         {
             return(new ItemStack[] { new ItemStack(this.droppedItem) });
         }
     }
     else
     {
         return(null);
     }
 }
Ejemplo n.º 24
0
        public override void Execute(PointBlankPlayer executor, string[] args)
        {
            ItemAsset item;

            if (!ushort.TryParse(args[0], out ushort id))
            {
                ItemAsset[] items = Assets.find(EAssetType.ITEM) as ItemAsset[];

                item = items.Where(a => a != null).OrderBy(a => a.itemName.Length).FirstOrDefault(a => a.itemName.ToLower().Contains(args[0].ToLower()));
            }
            else
            {
                item = Assets.find(EAssetType.ITEM, id) as ItemAsset;
            }
            if (item == null)
            {
                UnturnedChat.SendMessage(executor, Translations["Item_Invalid"], ConsoleColor.Red);
                return;
            }

            if (args.Length < 2 || !byte.TryParse(args[1], out byte amount))
            {
                amount = 1;
            }

            if (args.Length < 3 || UnturnedPlayer.TryGetPlayer(args[2], out UnturnedPlayer ply))
            {
                if (executor == null)
                {
                    UnturnedChat.SendMessage(executor, Translations["Base_InvalidPlayer"], ConsoleColor.Red);
                    return;
                }

                ply = (UnturnedPlayer)executor;
            }

            if (!ItemTool.tryForceGiveItem(ply.Player, item.id, amount))
            {
                UnturnedChat.SendMessage(executor, Translations["Item_Fail"], ConsoleColor.Red);
                return;
            }
            UnturnedChat.SendMessage(executor, string.Format(Translations["Item_Give"], item.itemName, ply.PlayerName), ConsoleColor.Green);
        }
Ejemplo n.º 25
0
 private void WriteGemDes()
 {
     for (int i = 0; i < (int)CONSTVALUE.GEM_SLOT_NUM; ++i)
     {
         Tab_CommonItem line = TableManager.GetCommonItemByID(m_GemSlotId[i], 0);
         if (line != null)
         {
             m_GemName[i].text  = line.Name;
             m_GemdDes[i].text  = ItemTool.GetGemAttr(m_GemSlotId[i]);
             m_GemLevel[i].text = line.CompondLevel.ToString();
         }
         else
         {
             m_GemName[i].text  = "";
             m_GemdDes[i].text  = "";
             m_GemLevel[i].text = "";
         }
     }
 }
Ejemplo n.º 26
0
    void UpdateFellowInfo_CurStar(Fellow fellow)
    {
        int nStarCount = fellow.StarLevel > 0 ? ((fellow.StarLevel - 1) % 12) + 1 : 0;

        for (int i = 0; i < m_CurStarPic.Length; i++)
        {
            if (i < nStarCount)
            {
                //m_CurStarPic[i].spriteName = FellowTool.GetChatFellowStarQualityPic(fellow.StarLevel);
                //m_CurStarPic[i].MakePixelPerfect();
                // m_CurStarPic[i].gameObject.SetActive(true);
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel);
            }
            else
            {
                // m_CurStarPic[i].gameObject.SetActive(false);
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel - 12);
            }
        }
    }
Ejemplo n.º 27
0
    //过滤上架物品
    private List <GameItem> FilterConsignSale(GameItemContainer Container, int nClass, int nSubClass = 0)
    {
        List <GameItem> resultlist = new List <GameItem>();

        for (int nIndex = 0; nIndex < Container.ContainerSize; ++nIndex)
        {
            GameItem item = Container.GetItem(nIndex);
            if (null != item && item.IsValid())
            {
                int itemclass    = TableManager.GetCommonItemByID(item.DataID, 0).ClassID;
                int itemsubclass = TableManager.GetCommonItemByID(item.DataID, 0).SubClassID;
                if ((itemclass == nClass || nClass == 0) &&
                    (itemsubclass == nSubClass || nSubClass == 0) &&
                    isCanConsignSale(item))
                {
                    resultlist.Add(item);
                }
            }
        }
        return(ItemTool.ItemSort(resultlist));
    }
Ejemplo n.º 28
0
    /// <summary>
    /// 显示全部分页
    /// </summary>
    private void ShowBackPack_All()
    {
        // 过滤物品
        GameItemContainer BackPack = GameManager.gameManager.PlayerDataPool.BackPack;
        List <GameItem>   itemall  = ItemTool.ItemFilter(BackPack, 0, 0, m_QianKunDaiView.activeInHierarchy);
        //m_HaveItemMax = itemall.Count;

        ///   特殊处理
        ///   驱虫剂(ID 44),在任务(33)未完成时,排到第一个位置上,便于引导可以引导正确的位置。
        ///
        MissionState misState = (MissionState)GameManager.gameManager.MissionManager.GetMissionState(GlobeVar.QUCHONGJI_MISSION_ID);

        if (MissionState.Mission_Completed != misState)
        {
            int quChongjiIndex = -1;
            for (int i = 0; i < itemall.Count; i++)
            {
                GameItem item = itemall[i];
                if (null != item && item.DataID == GlobeVar.QUCHONGJI_ID)
                {
                    quChongjiIndex = i;
                    break;
                }
            }

            if (itemall.Count > 0 && quChongjiIndex > 0 && quChongjiIndex < itemall.Count)
            {
                GameItem tempItem = itemall[0];
                itemall[0] = itemall[quChongjiIndex];
                itemall[quChongjiIndex] = tempItem;
            }
        }
        //List<GameItem> itemlist = ItemTool.ItemFilter(BackPack, 0, 0, m_QianKunDaiView.activeInHierarchy, m_ShowItemMin, MAX_SHOW_ITEM);
        if (null != itemall)
        {
            CurItemList = itemall;
            // 显示物品
            ShowBackPackItemList(itemall);
        }
    }
Ejemplo n.º 29
0
 void ShowUnEquipPage()
 {
     //m_Page_Help.gameObject.SetActive(false);
     m_Page_Equip.gameObject.SetActive(false);
     CloseEquip();
     m_Page_UnEquip.gameObject.SetActive(true);
     m_GemHelpInfo.SetActive(false);
     if (m_CurGemSlot >= 0 && m_CurGemSlot < (int)CONSTVALUE.GEM_SLOT_NUM)
     {
         int gemId = m_GemSlotId[m_CurGemSlot];
         if (gemId >= 0)
         {
             Tab_CommonItem line = TableManager.GetCommonItemByID(gemId, 0);
             if (line != null)
             {
                 m_ChooseGem.InitInfo(ItemSlotLogic.SLOT_TYPE.TYPE_ITEM, gemId);
                 m_ChooseGemNameLabel.text = line.Name;
                 m_ChooseGemAttrLabel.text = ItemTool.GetGemAttr(gemId);
             }
         }
     }
 }
        public void LoadItems()
        {
            UnturnedMarketplaceModule.Instance.Config.Reload(UnturnedMarketplaceModule.Instance);
            List <ushort> noIconItems = GetItemsWithNoIcons();

            Debug.Log($"{noIconItems.Count} items do not have icons");

            int num1 = 0;

            foreach (ushort itemId in noIconItems)
            {
                ItemAsset asset = Assets.find(EAssetType.ITEM, itemId) as ItemAsset;
                var       ready = new ItemIconReady((icon) =>
                {
                    UploadUnturnedItemIcon(asset.id, icon.EncodeToPNG());
                });

                ItemTool.getIcon(asset.id, 0, asset.quality, asset.getState(), asset, null, string.Empty, string.Empty,
                                 asset.size_x * UnturnedMarketplaceModule.Instance.Config.IconSize, asset.size_y * UnturnedMarketplaceModule.Instance.Config.IconSize, false, true, ready);
                num1++;
            }
        }