Ejemplo n.º 1
0
    public void ShowStar(int nStarLevel)
    {
        int starnum = 0;

//        int starcolour = 0;
        if (nStarLevel > 0)
        {
            starnum = ((nStarLevel - 1) % 12) + 1;
//            starcolour = (int)((nStarLevel - 1) / 12);
        }
        for (int i = 0; i < 12; i++)
        {
            if (i < starnum)
            {
                // m_EquipStar[i].spriteName = ItemTool.GetStarColourSprite(starcolour);
                m_EquipStar[i].color = ItemTool.GetStarColorRGB(nStarLevel);
                // m_EquipStar[i].gameObject.SetActive(true);
            }
            else
            {
                m_EquipStar[i].color = ItemTool.GetStarColorRGB(nStarLevel - 12);
//                if (starcolour >= 1)
//                {
                // m_EquipStar[i].spriteName = ItemTool.GetStarColourSprite(starcolour - 1);
                // m_EquipStar[i].gameObject.SetActive(true);
//                }
//                else
//                {
//                   // m_EquipStar[i].gameObject.SetActive(false);
//                }
            }
        }
    }
Ejemplo n.º 2
0
 void UpdateFellowInfo_Star(Fellow fellow)
 {
     if (fellow.GetFellowType() == (int)FELLOWTYPE.BABY)
     {
         m_StarAttr.SetActive(false);
         m_BabyFellowNotice.SetActive(true);
         //MoveButtonFun(true);
     }
     else
     {
         m_StarAttr.SetActive(true);
         m_BabyFellowNotice.SetActive(false);
         //MoveButtonFun(false);
         int nStarCount = fellow.StarLevel > 0 ? ((fellow.StarLevel - 1) % 12) + 1 : 0;
         for (int i = 0; i < m_StarPic.Length; i++)
         {
             if (i < nStarCount)
             {
                 //m_StarPic[i].spriteName = FellowTool.GetChatFellowStarQualityPic(fellow.StarLevel);
                 //m_StarPic[i].MakePixelPerfect();
                 // m_StarPic[i].gameObject.SetActive(true);
                 m_StarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel);
             }
             else
             {
                 // m_StarPic[i].gameObject.SetActive(false);
                 m_StarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel - 12);
             }
         }
     }
 }
    void UpdateFellowInfo_CurStar(Fellow fellow)
    {
        int nStarCount = fellow.StarLevel > 0 ? ((fellow.StarLevel - 1) % 12) + 1 : 0;

        for (int i = 0; i < m_CurStarPic.Length; i++)
        {
            if (i < nStarCount)
            {
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel);
            }
            else
            {
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel - 12);
            }
        }
    }
Ejemplo n.º 4
0
    void UpdateFellowInfo_CurStar(Fellow fellow)
    {
        int nStarCount = fellow.StarLevel > 0 ? ((fellow.StarLevel - 1) % 12) + 1 : 0;

        for (int i = 0; i < m_CurStarPic.Length; i++)
        {
            if (i < nStarCount)
            {
                //m_CurStarPic[i].spriteName = FellowTool.GetChatFellowStarQualityPic(fellow.StarLevel);
                //m_CurStarPic[i].MakePixelPerfect();
                // m_CurStarPic[i].gameObject.SetActive(true);
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel);
            }
            else
            {
                // m_CurStarPic[i].gameObject.SetActive(false);
                m_CurStarPic[i].color = ItemTool.GetStarColorRGB(fellow.StarLevel - 12);
            }
        }
    }