Ejemplo n.º 1
0
 //Methods
 /// <inheritdoc/>
 protected override void Check()
 {
     if (Fading < 0 || Fading > 1)
     {
         throw new ArgumentException($"Invalid Fading {Fading.ToString(CultureInfo.InvariantCulture)}. Fading must be GE0 and LE1.", "Fading");
     }
     if (Window < 0 || Window == 1 || Window > 1024)
     {
         throw new ArgumentException($"Invalid Window size {Window.ToString(CultureInfo.InvariantCulture)}. Window size must be GE0 and NE1 and LE1024.", "Window");
     }
     return;
 }
Ejemplo n.º 2
0
        /// <inheritdoc/>
        public override XElement GetXml(string rootElemName, bool suppressDefaults)
        {
            XElement rootElem = new XElement(rootElemName);

            if (!suppressDefaults || !IsDefaultWindow)
            {
                rootElem.Add(new XAttribute("window", Window == NAWindowNum ? NAWindowCode : Window.ToString(CultureInfo.InvariantCulture)));
            }
            if (!suppressDefaults || !IsDefaultFading)
            {
                rootElem.Add(new XAttribute("fading", Fading.ToString(CultureInfo.InvariantCulture)));
            }
            Validate(rootElem, XsdTypeName);
            return(rootElem);
        }
Ejemplo n.º 3
0
 public FlatRedBall.Glue.StateInterpolation.Tweener InterpolateTo(Fading toState, double secondsToTake, FlatRedBall.Glue.StateInterpolation.InterpolationType interpolationType, FlatRedBall.Glue.StateInterpolation.Easing easing, object owner = null)
 {
     Gum.DataTypes.Variables.StateSave           current       = GetCurrentValuesOnState(toState);
     Gum.DataTypes.Variables.StateSave           toAsStateSave = this.ElementSave.Categories.First(item => item.Name == "Fading").States.First(item => item.Name == toState.ToString());
     FlatRedBall.Glue.StateInterpolation.Tweener tweener       = new FlatRedBall.Glue.StateInterpolation.Tweener(from: 0, to: 1, duration: (float)secondsToTake, type: interpolationType, easing: easing);
     if (owner == null)
     {
         tweener.Owner = this;
     }
     else
     {
         tweener.Owner = owner;
     }
     tweener.PositionChanged = newPosition => this.InterpolateBetween(current, toAsStateSave, newPosition);
     tweener.Ended          += () => this.CurrentFadingState = toState;
     tweener.Start();
     StateInterpolationPlugin.TweenerManager.Self.Add(tweener);
     return(tweener);
 }