Ejemplo n.º 1
0
    private void OnTriggerEnter(Collider other)
    {
        Debug.Log("Demo ending shortly");
        m_doorTrigger.DisableTrigger();
        m_fading.ResetFade();
        m_fading.SetFade(true);
        float _fadeTime = m_fading.BeginFade(1);

        Invoke("EndGame", _fadeTime + 4.0f);
    }