public void EndGame()
    {
        experimentManager.DeactivateCursors();
        parallax.MoveUp();
        experimentManager.StopExperiment();
        experiment.SetActive(false);

        inExperiment = false;
        totalScoreA  = 0;
        totalScoreB  = 0;

        if (mainMenu != null)
        {
            mainMenuScript.EnableMenu(true);
        }
    }