Ejemplo n.º 1
0
 void OnClientConnected(object sender, ConnectionEventArgs e)         //if you are a server than, you handle clients
 {
     if (NetComp.IsServer())
     {
         BroadCastExperimentStatusUpdate(ExperimentManager.Instance().GetExperimentStatus());
     }
 }
Ejemplo n.º 2
0
    void OnNetworkDataReceived(object sender, ReceivedNetworkDataEventArgs e)
    {
        NetworkData data = e.Data;

        switch (e.Type)
        {
        case ENetDataType.ExperimentState:
        {
            ExperimentState state = (ExperimentState)data;
            ExperimentManager.Instance().SetExperimentStatus(state.Status);
            break;
        }

        case ENetDataType.UserState:
            ExperimentManager.Instance().ReceivedUserStateUpdate((UserState)data);
            break;

        case ENetDataType.RandomState:
            ExperimentManager.Instance().ReceivedRandomStateUpdate((RandomState)data);
            break;

        case ENetDataType.ResponseState:
            ExperimentManager.Instance().ReceivedResponseStateUpdate((ResponseState)data);
            break;

        default:
            throw new ArgumentOutOfRangeException();
        }
    }
Ejemplo n.º 3
0
 void OnClientDisconected(object sender, ConnectionEventArgs e)
 {
     ExperimentManager.Instance().ClientDisconected();
 }