public void StartExperiment(
        uint playerAFruits, uint playerBFruits, uint speedA, uint speedB,
        bool commonCounter
        )
    {
        currentRound = 1;    // Comienza en ronda 1 de 3.

        totalScoreA      = 0;
        totalScoreB      = 0;
        totalScoreCommon = 0;

        // Inicia experimento y guarda configuración para rondas posteriores.
        parallax.MoveDown();
        experiment.SetActive(true);
        experimentManager.InitializeExperiment(playerAFruits, playerBFruits, speedA, speedB, commonCounter);

        param_playerAFruits = playerAFruits;
        param_playerBFruits = playerBFruits;
        param_speedA        = speedA;
        param_speedB        = speedB;
        param_commonCounter = commonCounter;

        prepareStart = true;
    }