private String getPath() { #if UNITY_EDITOR return(Application.dataPath + "/CSV/" + em.GetConfigString() + "-movement.csv"); #else return(Application.dataPath + "/" + "Saved_data.csv"); #endif }
private String getPath() { #if UNITY_EDITOR return(Application.dataPath + "/CSV/" + em.GetConfigString() + "-movement.csv"); #else return(Application.dataPath + "/" + "Saved_data.csv"); #endif }