Ejemplo n.º 1
0
        private void Animate()
        {
            Enemies.AnimateDying();
            Mother.AnimateDying();
            //Console.WriteLine("Mother.AnimationTimer: " + Mother.AnimationTimer);
            Player.Animate(GameStatus);

            if (Player.AnimateDying())
            {
                GameStatus = GameEnum.Dying;
                //GameStatusTimer = 30;
            }
        }