Ejemplo n.º 1
0
 void ChangePlayer()
 {
     // Instancia o primeiro player na tela / Chama o metodo da camera para que ela procure o segundo player / Destroi o player atual
     Instantiate(digger1, transform.position, Quaternion.identity);
     Instantiate(explosion, new Vector3(transform.position.x, transform.position.y - 1, transform.position.z), Quaternion.identity);
     cameraCall.ChangeToDigger1();
     playerShadowCall.ChangeToDigger1();
     //LifeManager.playerLives -= 1;
     PlayerFaceManager.iFace = 0;
     Destroy(gameObject);
 }