Ejemplo n.º 1
0
 private void HandleStopWalking()
 {
     if (player.IsDead())
     {
         stage = Stage.Dying;
     }
     else
     {
         stage = Stage.Shifting;
         HandleScoreIncrement();
         float newCameraX         = camControl.AnimateShiftToPlayer(HandleShiftingEnd);
         float newCameraRightEdge = newCameraX + camControl.cameraHalfWidth;
         terrainGen.SpawnAndAnimateNextPlatform(newCameraRightEdge);
     }
 }