Ejemplo n.º 1
0
 public void PostRoomTone()
 {
     if (roomToneEvent.IsValid())
     {
         AkSoundEngine.PostEventOnRoom(roomToneEvent.Id, GetID());
     }
 }
Ejemplo n.º 2
0
 public override void HandleEvent(UnityEngine.GameObject in_gameObject)
 {
     if (roomToneEvent.IsValid())
     {
         AkSoundEngine.PostEventOnRoom(roomToneEvent.Id, GetID());
     }
 }