public static GetPlayingIDsFromGameObject ( UnityEngine in_GameObjId, uint &io_ruNumIDs, uint out_aPlayingIDs ) : AKRESULT | ||
in_GameObjId | UnityEngine | |
io_ruNumIDs | uint | |
out_aPlayingIDs | uint | |
return | AKRESULT |
public static GetPlayingIDsFromGameObject ( UnityEngine in_GameObjId, uint &io_ruNumIDs, uint out_aPlayingIDs ) : AKRESULT | ||
in_GameObjId | UnityEngine | |
io_ruNumIDs | uint | |
out_aPlayingIDs | uint | |
return | AKRESULT |