public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
return | uint |
public static PostEvent ( string in_pszEventName, UnityEngine in_gameObjectID ) : uint | ||
in_pszEventName | string | |
in_gameObjectID | UnityEngine | |
return | uint |