Ejemplo n.º 1
0
    void SpawnAgents()
    {
        List <Vector3> shuffledEntries = spawnEntries.OrderBy(item => Guid.NewGuid()).ToList();

        for (int i = 0; i < numberOfAgents; i++)
        {
            Agent agent = new Agent(shuffledEntries[i]);
            if (i % 2 == 0)
            {
                agent.AddControl(Agent.ControlType.ForwardBack);
            }
            else
            {
                agent.AddControl(Agent.ControlType.Random);
            }
            agents.Add(agent);
        }
    }