void AgentPanel(Agent agent)
 {
     GUILayout.BeginVertical();
         //GUILayout.Box(agent._name, GUILayout.Height(100f));
         GUIStyle style = new GUIStyle(GUI.skin.box);
         style.normal.textColor = agent.getHome().getColor();
         GUILayout.Box(agent._name, style);
         GUILayout.Label("HP: "+agent.life+"/"+agent.lifeTotal+"  "+"XP: "+agent.skill);
         GUILayout.BeginHorizontal();
          GUILayout.Label("BP:");
          Dictionary<Type, int> typeToCount = new Dictionary<Type, int>();
          Dictionary<Type, Texture> typeToIcon = new Dictionary<Type, Texture>();
          foreach (EObject obj in agent.backpack) {
             if (typeToCount.ContainsKey(obj.GetType()))
                 typeToCount[obj.GetType()] = typeToCount[obj.GetType()] + 1;
             else {
                 typeToCount.Add(obj.GetType(), 1);
                 typeToIcon.Add(obj.GetType(), obj.getIcon());
             }
          }
         foreach (Type type in typeToCount.Keys) {
         GUILayout.BeginHorizontal();
             GUIStyle iconStyle = new GUIStyle();
             iconStyle.margin = new RectOffset(0, 0, 5, 0);
             GUILayout.Label(typeToIcon[type], iconStyle, GUILayout.Width (20), GUILayout.Height (15));
             GUIStyle textStyle = new GUIStyle();
             textStyle.margin = new RectOffset(0, 10, 5, 0);
             textStyle.normal.textColor = Color.white;
             GUILayout.Label(": " + typeToCount[type], textStyle);
         GUILayout.EndHorizontal();
         }
         GUILayout.EndHorizontal();
     GUILayout.EndVertical();
 }