Beispiel #1
0
    public void hitGo()
    {
        timeSlider.SetActive(false);        //canvas2.SetActive(false);
        self.SetActive(false);

        tt.setTime(value);
    }
Beispiel #2
0
    void Start () {

        SpaceKey = false;
        GameObject ESObject = GameObject.Find("EnemySpawnObject");//EnemySpawnObjectのオブジェクト取得
        ES = ESObject.GetComponent<enemySpawn>(); //EnemySpawnObjectオブジェクトの中のenemySpawnスクリプトを取得
        tm= GameObject.Find("TimerObject").GetComponent<timer>();
        tm.setTime(0.0f);
        point = playtime / 3;
        state = 0;
        clear = false;
        ES.Espeed = 0.0f;
        GameObject.Find("Main Camera").GetComponent<AudioSource>().Play();
    }