private void Update()
    {
        WordManager wordManagerScript = wordManager.GetComponent <WordManager>();

        foreach (char c in Input.inputString)
        {
            if (c != lastChar)
            {
                lastChar = c;
                if (!wordManagerScript.InputLetter(c))
                {
                    if (tryManager.Miss())
                    {
                        GameManager.instance.LoadScene("EndLose");
                    }
                }
                if (wordManagerScript.CorrectWord())
                {
                    GameManager.instance.LoadScene("EndWin");
                }
            }
        }
    }