private void Update() { WordManager wordManagerScript = wordManager.GetComponent <WordManager>(); foreach (char c in Input.inputString) { if (c != lastChar) { lastChar = c; if (!wordManagerScript.InputLetter(c)) { if (tryManager.Miss()) { GameManager.instance.LoadScene("EndLose"); } } if (wordManagerScript.CorrectWord()) { GameManager.instance.LoadScene("EndWin"); } } } }