Beispiel #1
0
 public void ChangeAngle(float newDegree)
 {
     if (state == BattleState.PLAYER1TRUN)
     {
         angle.text = newDegree.ToString();
         playerOneWeapon.ChangeDegrees(newDegree);
     }
     else
     if (state == BattleState.PLAYER2TURN)
     {
         angle.text = newDegree.ToString();
         playerTwoWeapon.ChangeDegrees(180 - newDegree);
     }
 }