Beispiel #1
0
 private void Start()
 {
     keys        = FindObjectOfType <MainMenu>().keys;
     upgrademenu = FindObjectOfType <Upgrademenu>();
     //audioSource = GetComponent<AudioSource>();
     howManyGuns = upgrademenu.GetplayerMultishot();
     SetTowerFireRate();
     if (upgrademenu.GetammoExplosive() > 0)
     {
         isExploding = true;
     }
     soundVolume = FindObjectOfType <MainMenu>().soundsValue;
 }
Beispiel #2
0
 private void Start()
 {
     upMenu    = FindObjectOfType <Upgrademenu>();
     skillCost = FindObjectOfType <SkillCost>();
 }